| Build Log |
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| Command Lines |
Creating temporary file "c:\docs\Lecturing\BSc\GamesContentEngineering\Lectures\Semester1\OpenAL-Lectures\2 - OpenAL Simple\SimpleStaticSound-Functions\EmptyProject-withLibs\Debug\RSP00000138363336.rsp" with contents [ /Od /I "includes" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_UNICODE" /D "UNICODE" /Gm /EHsc /RTC1 /MDd /Fo"Debug\\" /Fd"Debug\vc80.pdb" /W3 /c /Wp64 /ZI /TP ".\FunctionsVersion.cpp" ] Creating command line "cl.exe @"c:\docs\Lecturing\BSc\GamesContentEngineering\Lectures\Semester1\OpenAL-Lectures\2 - OpenAL Simple\SimpleStaticSound-Functions\EmptyProject-withLibs\Debug\RSP00000138363336.rsp" /nologo /errorReport:prompt" |
| Output Window |
Compiling... FunctionsVersion.cpp c:\docs\lecturing\bsc\gamescontentengineering\lectures\semester1\openal-lectures\2 - openal simple\simplestaticsound-functions\emptyproject-withlibs\functionsversion.cpp(7) : fatal error C1083: Cannot open include file: 'alut.h': No such file or directory |
| Results |
Build log was saved at "file://c:\docs\Lecturing\BSc\GamesContentEngineering\Lectures\Semester1\OpenAL-Lectures\2 - OpenAL Simple\SimpleStaticSound-Functions\EmptyProject-withLibs\Debug\BuildLog.htm" SimpleStaticSound - 1 error(s), 0 warning(s) |