Below is information the way in which Outcasts operate and conduct themselves inside and outside of raids. This should be regarded as a set of guide lines or rules in which to follow and maintain during your time in the guild. We are by no means 'serious' 'dictators' or 'elitist' but, to provide the highest possible quality of life for each individual and the guild, we feel these are necessary and help to maintain a diplomatic and consistent environment.
We use a Loot Council to distribute loot. We feel this is best way to increase raid progression and make sure that the team and individuals are optimally geared for raid progression.
We expect people to attend raid on time (lateness that has not had any effort made to
notify their team mates will not be tolerated)
We expect people to attend raid nights they sign up for (we highly appreciate that real
life can be challenging and erratic at times and we are completely fine and understand
people not making raid, BUT if you are not available for a raid you have signed you MUST
give AT LEAST 12 hours’ notice in form of a Facebook message, in game mail, text message
or guild forums.)
We expect ALL members to maintain an adult, mature and professional attitude in raid We ask raid members to maintain a very low level of volume during a pull. Just imagine your waiting for your raid leader to announce the use of your cooldown but all you can hear is what Mary brought from the shops last night it causes aggro, confusion and arguments and we do not tolerate it full stop. As you can appreciate 20 people talking all at once isn't going to help anyone in any way. Outside of the pull, we fully welcome people to enjoy themselves and have fun.
We expect all raid members to be willing to make sacrifices or to 'take one for the team' and sit out if needed, without drama or childish antics to play for the Guild/Teams progression and not their own (selfishness is not accepted in Outcasts period)
The Raid Leader will decide the team prior to fights and will inform the raid group of the line up. We will consider all possible variables and will aim to pick a team that has the strongest likelihood of killing a progression boss.
These are examples of things we consider when picking a team line up. But please note,
we value a player’s skill level FAR more than class abilities, and generally tend to favour
the player over the class. But having said this, this isn't always an option we have
available and sometimes tough decisions have to be made.
We strongly appreciate that this can be highly frustrating for some players when their
class is deemed 'worthless' on certain fights, but must be willing to take the bullet and do
what is needed for the team to achieve success.
Bare in mind that during farm the need for certain abilities is greatly lowered and we
can then bring players who missed out before to obtain their achievement/kill/s.
If players are not happy about the possibility of being 'benched' on fights then we
highly advise them to search for a new raid team. We don't intend to sound harsh here, but it
is in the best interest of the individual as well as the guild/raid team.
All raid nights have a break or breaks. We generally take a 5 minute and 10 minutes at
times we feel a break is needed.
We take 10 minutes as a main break, resulting from constant wipes or
tiredness and people just need to refresh their batteries or for the Raid Council to
discuss strategy.
We generally use the 5-minute break as means of not wasting time if someone needs to
'afk' for a few minutes, or people want a toilet/drink break, to maximize the nights
raid time.
We are human and completely appreciate how things go during raids. We all need breaks, we
all have our limits, but please bare in mind that YOU are not the ONLY
person in the team and that if you extend a break period and keep people sitting around waiting
without letting us know, effectively wasting peoples evening, players will not
appreciate this, and in extreme circumstances, persistent time wasting could result in losing your
spot. This sounds harsh, but some players must make very demanding sacrifices in
order to maintain attendance, and we appreciate this greatly, and will not tolerate people
disrespecting that effort.
RECRUITMENT
DEATH KNIGHT
DEMON HUNTER
DRUID
HUNTER
MAGE
MONK
PALADIN
PRIEST
ROGUE
SHAMAN
WARLOCK
WARRIOR