#include "Stack.h"

 Stack::Stack(void)
 {


 }
 void Stack::push(int data)
 {
	myStack.add(data);
 }

 int Stack::pop(void)
	 
 {
 	if(!myStack.isEmpty()){
	  int temp = myStack.peek();
	  myStack.del();
	  return temp;
	}
	else return -1;
 }

 bool Stack::isEmpty(void)
 {
if (myStack.isEmpty())   //no data exists so return true
	{
		return true;
	}
	else
		return false;
 }