From cursed beasts to spectral horrors, Witchers face monsters born of magic and myth.
The Witcher Bestiary is a record of the creatures that stalk the Continent. Study their traits, tactics, and threats — knowledge is the Witcher’s greatest weapon.
Griffins are aerial predators, hybrids of eagle and lion. Territorial and deadly, they strike from above with precision.
Elite werewolves found only in Skellige. Ulfhedinn are faster, stronger, and more cunning than their mainland kin — feared even by seasoned Witchers.
Massive beasts with hypnotic third eyes. Fiends are brutal and fast, making them dangerous even to seasoned Witchers.
Ferocious draconids with birdlike features. Cockatrices attack with claws, beaks, and venom, often nesting in abandoned ruins.
Colossal brutes from Skellige. Slow but devastating, Ice Giants crush anything in their path with sheer force.
A parasitic specter that feeds on guilt and despair. Hym binds itself to victims and drives them to madness.
Necrophages that lurk near rivers and swamps. Drowners attack in packs and feast on corpses.
Flesh-eating scavengers drawn to death. Ghouls are fast, vicious, and thrive in war-torn lands.
Spectral apparitions born of pestilence and despair. Plague Maidens haunt villages struck by disease, spreading terror and death wherever they wander.
Putrid necrophages that explode on death. Rotfiends are common in plague zones and battlefields.
Spiked, enraged variants of ghouls. Alghouls are tougher and more aggressive, requiring careful strategy.
Insectoid monsters that live in colonies. Kikimores attack in swarms and spit acid to dissolve prey.
“The world doesn’t need a hero. It needs a professional.” — Geralt of Rivia