Project submitted as part of Advanced Graphics Module.
Program renders an object, then utilises shaders to light the object and apply a halftone effect to it.

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INSTRUCTIONS
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Use A and S to change dot size!

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NOTES
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To view the Blinn-Phong shading without the halftone effect, change the PASS variable in Globals.h to 1!

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Project contains obj.h, obj.cpp, objNewReader.h, objNewReader.cpp!
These files were created as part of another project and re-used for this project to load an obj file in!
These files are still solely the work of Oliver Jordan, but are files previously used in other projects!

Program is built ontop of the HalftoneTemplate project provided for this module.
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